Wand Of Secrets 5E
Wand Of Secrets 5E - A magic item that can detect secret doors or traps within 30 feet. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30. The wand has 3 charges and regains 1d3 charges daily at dawn. A wand that can detect secret doors and traps within 30 feet. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand. A magic item that can detect secret doors or traps within 30 feet. It has 3 charges that can be expended once per day and lasts for 1d3 days. Learn its description, charges, and how to use it from the dungeon master's guide. The wand has 3 charges.
While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30. It has 3 charges that can be expended once per day and lasts for 1d3 days. A magic item that can detect secret doors or traps within 30 feet. The wand has 3 charges and regains 1d3 charges daily at dawn. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand. A magic item that can detect secret doors or traps within 30 feet. Learn its description, charges, and how to use it from the dungeon master's guide. The wand has 3 charges. A wand that can detect secret doors and traps within 30 feet.
A wand that can detect secret doors and traps within 30 feet. A magic item that can detect secret doors or traps within 30 feet. A magic item that can detect secret doors or traps within 30 feet. The wand has 3 charges. It has 3 charges that can be expended once per day and lasts for 1d3 days. Learn its description, charges, and how to use it from the dungeon master's guide. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand. The wand has 3 charges and regains 1d3 charges daily at dawn. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30.
Wand of Secrets The Doom Portals Obsidian Portal
The wand has 3 charges and regains 1d3 charges daily at dawn. A wand that can detect secret doors and traps within 30 feet. Learn its description, charges, and how to use it from the dungeon master's guide. A magic item that can detect secret doors or traps within 30 feet. A magic item that can detect secret doors or.
Titanium Crystal Amethyst Magic Wand 189.00 Magic Wand Store, Home
The wand has 3 charges and regains 1d3 charges daily at dawn. It has 3 charges that can be expended once per day and lasts for 1d3 days. The wand has 3 charges. A magic item that can detect secret doors or traps within 30 feet. Learn its description, charges, and how to use it from the dungeon master's guide.
Magic Wand 5e Properties, Uses, and Mechanics Explored
It has 3 charges that can be expended once per day and lasts for 1d3 days. A wand that can detect secret doors and traps within 30 feet. The wand has 3 charges and regains 1d3 charges daily at dawn. While holding it, you can use an action to expend 1 of its charges, and if a secret door or.
Magic Wand 5e Properties, Uses, and Mechanics Explored
While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand. A magic item that can detect secret doors or traps within 30 feet. A magic item that can detect secret doors or traps within 30 feet. While holding it, you can.
Wand of Bardic Secrets Tavern of Trinkets r/TavernofTrinkets
The wand has 3 charges and regains 1d3 charges daily at dawn. The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand. Learn its description, charges, and how to use it from the dungeon master's guide..
Wand of Secrets » Magic Item DnD 5e
The wand has 3 charges. Learn its description, charges, and how to use it from the dungeon master's guide. It has 3 charges that can be expended once per day and lasts for 1d3 days. A magic item that can detect secret doors or traps within 30 feet. While holding it, you can use an action to expend 1 of.
Magic Wand 5e Properties, Uses, and Mechanics Explored
A magic item that can detect secret doors or traps within 30 feet. A magic item that can detect secret doors or traps within 30 feet. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30. Learn its description, charges, and how to use it from.
Wand of Secrets 5e — Caverns & Creatures
The wand has 3 charges and regains 1d3 charges daily at dawn. The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand. A magic item that can detect secret doors or traps within 30 feet. A.
Wand of Secrets in 5e Discover Hidden Traps and More
Learn its description, charges, and how to use it from the dungeon master's guide. The wand has 3 charges and regains 1d3 charges daily at dawn. The wand has 3 charges. A magic item that can detect secret doors or traps within 30 feet. A wand that can detect secret doors and traps within 30 feet.
Wand Realms Wiki Fandom
The wand has 3 charges and regains 1d3 charges daily at dawn. A wand that can detect secret doors and traps within 30 feet. Learn its description, charges, and how to use it from the dungeon master's guide. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is.
A Wand That Can Detect Secret Doors And Traps Within 30 Feet.
Learn its description, charges, and how to use it from the dungeon master's guide. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand. The wand has 3 charges. A magic item that can detect secret doors or traps within 30 feet.
It Has 3 Charges That Can Be Expended Once Per Day And Lasts For 1D3 Days.
A magic item that can detect secret doors or traps within 30 feet. The wand has 3 charges and regains 1d3 charges daily at dawn. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30.