Uboat Automated Crew Mod

Uboat Automated Crew Mod - Builtin officers & crew tasks, priorities and schedules should allow you to minimize micromanagement. Expanded crew mod is not compatible with officer crew mod from sq_paradox. This mod prioritize sailors to do legwork instead the officers such as switching lights and ventilation on/off, etc. Now, you have 1 skipper. Summary this mod adds additional names for crew members to the crew.xlsx datasheet. Since both mods are changing the. Once in game, you can change crew management to be all the way from completely manual to almost fully automated. Mod was built using real crew.

Since both mods are changing the. Mod was built using real crew. Once in game, you can change crew management to be all the way from completely manual to almost fully automated. Summary this mod adds additional names for crew members to the crew.xlsx datasheet. Expanded crew mod is not compatible with officer crew mod from sq_paradox. This mod prioritize sailors to do legwork instead the officers such as switching lights and ventilation on/off, etc. Now, you have 1 skipper. Builtin officers & crew tasks, priorities and schedules should allow you to minimize micromanagement.

Expanded crew mod is not compatible with officer crew mod from sq_paradox. Summary this mod adds additional names for crew members to the crew.xlsx datasheet. Mod was built using real crew. Builtin officers & crew tasks, priorities and schedules should allow you to minimize micromanagement. This mod prioritize sailors to do legwork instead the officers such as switching lights and ventilation on/off, etc. Once in game, you can change crew management to be all the way from completely manual to almost fully automated. Since both mods are changing the. Now, you have 1 skipper.

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Builtin Officers & Crew Tasks, Priorities And Schedules Should Allow You To Minimize Micromanagement.

Now, you have 1 skipper. Since both mods are changing the. Expanded crew mod is not compatible with officer crew mod from sq_paradox. This mod prioritize sailors to do legwork instead the officers such as switching lights and ventilation on/off, etc.

Mod Was Built Using Real Crew.

Once in game, you can change crew management to be all the way from completely manual to almost fully automated. Summary this mod adds additional names for crew members to the crew.xlsx datasheet.

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