Thanatophobia Dbd Hex

Thanatophobia Dbd Hex - I understand that hexes are supposed to be o.p. With disposability as a concession. Yet, dbd devs, please, can we have a reasonably viable. Trap your totems as trapper and hag (duh) and with billy. The one drawback with ruin is that it can be destroyed rather quickly, in which thanatophobia shines because you get to retain the power. Old thana might have been useful with fewer than 4 survivors, so that might have made sense as a hex, but not the new version. Hillbilly, nurse, hag, and trapper are all fairly good choices for totem play. If thanataphobia were to become a hex perk, then simply put, there would be a massive increase within the numbers and the effect. At the moment, as it stands, thanatophobia is a global perk that affects all survivors and yet somehow doesn't get put into the hex family.

At the moment, as it stands, thanatophobia is a global perk that affects all survivors and yet somehow doesn't get put into the hex family. The one drawback with ruin is that it can be destroyed rather quickly, in which thanatophobia shines because you get to retain the power. With disposability as a concession. I understand that hexes are supposed to be o.p. Trap your totems as trapper and hag (duh) and with billy. If thanataphobia were to become a hex perk, then simply put, there would be a massive increase within the numbers and the effect. Old thana might have been useful with fewer than 4 survivors, so that might have made sense as a hex, but not the new version. Hillbilly, nurse, hag, and trapper are all fairly good choices for totem play. Yet, dbd devs, please, can we have a reasonably viable.

With disposability as a concession. The one drawback with ruin is that it can be destroyed rather quickly, in which thanatophobia shines because you get to retain the power. If thanataphobia were to become a hex perk, then simply put, there would be a massive increase within the numbers and the effect. Yet, dbd devs, please, can we have a reasonably viable. Hillbilly, nurse, hag, and trapper are all fairly good choices for totem play. Old thana might have been useful with fewer than 4 survivors, so that might have made sense as a hex, but not the new version. I understand that hexes are supposed to be o.p. Trap your totems as trapper and hag (duh) and with billy. At the moment, as it stands, thanatophobia is a global perk that affects all survivors and yet somehow doesn't get put into the hex family.

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I Understand That Hexes Are Supposed To Be O.p.

Trap your totems as trapper and hag (duh) and with billy. At the moment, as it stands, thanatophobia is a global perk that affects all survivors and yet somehow doesn't get put into the hex family. Hillbilly, nurse, hag, and trapper are all fairly good choices for totem play. If thanataphobia were to become a hex perk, then simply put, there would be a massive increase within the numbers and the effect.

With Disposability As A Concession.

Yet, dbd devs, please, can we have a reasonably viable. Old thana might have been useful with fewer than 4 survivors, so that might have made sense as a hex, but not the new version. The one drawback with ruin is that it can be destroyed rather quickly, in which thanatophobia shines because you get to retain the power.

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