Tavern Brawler Bg3

Tavern Brawler Bg3 - Respect to str tavern brawler once you get the set dex to 18 gloves and make stats: Tavern brawler is especially op for monks and circle of the moon druids. So you're not getting the optimal benefit of tavern brawler specifically in bg3 using monk. Tavern brawler now seems to work properly on attacks and damage. They just roll like normal attacks to hit. Tavern brawler would be fine in tabletop. Str 17(+1 from tb for 18), dex 10(will become 18 from gloves), con 14, int 8, wis 16, cha 8. Monks tend to not have a high strength, but if you can find the club of hill giant strength and equip that it'll make your monk's. It even applies twice on unarmed attacks that have multiple damage instances, such as the sabertooth and panther. Only their single unarmed attack that takes no ki counts as.

Tavern brawler would be fine in tabletop. Monks tend to not have a high strength, but if you can find the club of hill giant strength and equip that it'll make your monk's. Respect to str tavern brawler once you get the set dex to 18 gloves and make stats: Tldr sharpshooter isn't op, gwm is mathematically better as a single feat, bg3 has rule changes that warp/break the designed math of 5e all over the place. Tavern brawler now seems to work properly on attacks and damage. It even applies twice on unarmed attacks that have multiple damage instances, such as the sabertooth and panther. Only their single unarmed attack that takes no ki counts as. So you're not getting the optimal benefit of tavern brawler specifically in bg3 using monk. They just roll like normal attacks to hit. Str 17(+1 from tb for 18), dex 10(will become 18 from gloves), con 14, int 8, wis 16, cha 8.

Tavern brawler is especially op for monks and circle of the moon druids. Tavern brawler now seems to work properly on attacks and damage. So you're not getting the optimal benefit of tavern brawler specifically in bg3 using monk. It even applies twice on unarmed attacks that have multiple damage instances, such as the sabertooth and panther. Only their single unarmed attack that takes no ki counts as. They just roll like normal attacks to hit. Tldr sharpshooter isn't op, gwm is mathematically better as a single feat, bg3 has rule changes that warp/break the designed math of 5e all over the place. Monks tend to not have a high strength, but if you can find the club of hill giant strength and equip that it'll make your monk's. Str 17(+1 from tb for 18), dex 10(will become 18 from gloves), con 14, int 8, wis 16, cha 8. Respect to str tavern brawler once you get the set dex to 18 gloves and make stats:

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Respect To Str Tavern Brawler Once You Get The Set Dex To 18 Gloves And Make Stats:

It even applies twice on unarmed attacks that have multiple damage instances, such as the sabertooth and panther. Only their single unarmed attack that takes no ki counts as. Tavern brawler would be fine in tabletop. They just roll like normal attacks to hit.

Tldr Sharpshooter Isn't Op, Gwm Is Mathematically Better As A Single Feat, Bg3 Has Rule Changes That Warp/Break The Designed Math Of 5E All Over The Place.

Monks tend to not have a high strength, but if you can find the club of hill giant strength and equip that it'll make your monk's. So you're not getting the optimal benefit of tavern brawler specifically in bg3 using monk. Tavern brawler now seems to work properly on attacks and damage. Tavern brawler is especially op for monks and circle of the moon druids.

Str 17(+1 From Tb For 18), Dex 10(Will Become 18 From Gloves), Con 14, Int 8, Wis 16, Cha 8.

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