Surging Sands Vs Cs2
Surging Sands Vs Cs2 - Basically, use cs3 if you plan to. Actually, cs2 is better in both sand and without it. Both cs2 and ss3 stack the same way. Although ss3 gives you more power i personally think that cs2 is better because it works even outside of sand.in bv if battle is long drawn. All the multipliers (from passives) will combine to form one giant multiplier. As players dive into the updated cs2 meta, it’s essential to adapt their strategies accordingly. 1.8 (ss8) x 1.5 (crit) x 1.2 (cs2) = 3.24 damage multiplier 2.1 (ss11) x 1.5 (crit) = 3.15 damage. Here are a few key strategies to consider:
As players dive into the updated cs2 meta, it’s essential to adapt their strategies accordingly. 1.8 (ss8) x 1.5 (crit) x 1.2 (cs2) = 3.24 damage multiplier 2.1 (ss11) x 1.5 (crit) = 3.15 damage. Both cs2 and ss3 stack the same way. Although ss3 gives you more power i personally think that cs2 is better because it works even outside of sand.in bv if battle is long drawn. Here are a few key strategies to consider: Actually, cs2 is better in both sand and without it. All the multipliers (from passives) will combine to form one giant multiplier. Basically, use cs3 if you plan to.
Although ss3 gives you more power i personally think that cs2 is better because it works even outside of sand.in bv if battle is long drawn. All the multipliers (from passives) will combine to form one giant multiplier. As players dive into the updated cs2 meta, it’s essential to adapt their strategies accordingly. Basically, use cs3 if you plan to. Both cs2 and ss3 stack the same way. Actually, cs2 is better in both sand and without it. 1.8 (ss8) x 1.5 (crit) x 1.2 (cs2) = 3.24 damage multiplier 2.1 (ss11) x 1.5 (crit) = 3.15 damage. Here are a few key strategies to consider:
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Basically, use cs3 if you plan to. Although ss3 gives you more power i personally think that cs2 is better because it works even outside of sand.in bv if battle is long drawn. 1.8 (ss8) x 1.5 (crit) x 1.2 (cs2) = 3.24 damage multiplier 2.1 (ss11) x 1.5 (crit) = 3.15 damage. As players dive into the updated cs2.
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Here are a few key strategies to consider: Basically, use cs3 if you plan to. All the multipliers (from passives) will combine to form one giant multiplier. Actually, cs2 is better in both sand and without it. 1.8 (ss8) x 1.5 (crit) x 1.2 (cs2) = 3.24 damage multiplier 2.1 (ss11) x 1.5 (crit) = 3.15 damage.
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Basically, use cs3 if you plan to. As players dive into the updated cs2 meta, it’s essential to adapt their strategies accordingly. Here are a few key strategies to consider: 1.8 (ss8) x 1.5 (crit) x 1.2 (cs2) = 3.24 damage multiplier 2.1 (ss11) x 1.5 (crit) = 3.15 damage. Actually, cs2 is better in both sand and without it.
Here's a comparison for EM sands vs ATK sands on Gilded dreams set
Actually, cs2 is better in both sand and without it. 1.8 (ss8) x 1.5 (crit) x 1.2 (cs2) = 3.24 damage multiplier 2.1 (ss11) x 1.5 (crit) = 3.15 damage. All the multipliers (from passives) will combine to form one giant multiplier. Both cs2 and ss3 stack the same way. Here are a few key strategies to consider:
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Although ss3 gives you more power i personally think that cs2 is better because it works even outside of sand.in bv if battle is long drawn. Actually, cs2 is better in both sand and without it. Basically, use cs3 if you plan to. As players dive into the updated cs2 meta, it’s essential to adapt their strategies accordingly. Here are.
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Basically, use cs3 if you plan to. Actually, cs2 is better in both sand and without it. Although ss3 gives you more power i personally think that cs2 is better because it works even outside of sand.in bv if battle is long drawn. As players dive into the updated cs2 meta, it’s essential to adapt their strategies accordingly. All the.
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As players dive into the updated cs2 meta, it’s essential to adapt their strategies accordingly. Here are a few key strategies to consider: Both cs2 and ss3 stack the same way. All the multipliers (from passives) will combine to form one giant multiplier. Basically, use cs3 if you plan to.
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As players dive into the updated cs2 meta, it’s essential to adapt their strategies accordingly. 1.8 (ss8) x 1.5 (crit) x 1.2 (cs2) = 3.24 damage multiplier 2.1 (ss11) x 1.5 (crit) = 3.15 damage. Both cs2 and ss3 stack the same way. Here are a few key strategies to consider: Although ss3 gives you more power i personally think.
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Basically, use cs3 if you plan to. 1.8 (ss8) x 1.5 (crit) x 1.2 (cs2) = 3.24 damage multiplier 2.1 (ss11) x 1.5 (crit) = 3.15 damage. Actually, cs2 is better in both sand and without it. Here are a few key strategies to consider: Although ss3 gives you more power i personally think that cs2 is better because it.
EM sands vs. ATK sands I've been using an EM sands only for Aggravate
Here are a few key strategies to consider: Both cs2 and ss3 stack the same way. 1.8 (ss8) x 1.5 (crit) x 1.2 (cs2) = 3.24 damage multiplier 2.1 (ss11) x 1.5 (crit) = 3.15 damage. All the multipliers (from passives) will combine to form one giant multiplier. Basically, use cs3 if you plan to.
1.8 (Ss8) X 1.5 (Crit) X 1.2 (Cs2) = 3.24 Damage Multiplier 2.1 (Ss11) X 1.5 (Crit) = 3.15 Damage.
Both cs2 and ss3 stack the same way. Although ss3 gives you more power i personally think that cs2 is better because it works even outside of sand.in bv if battle is long drawn. Here are a few key strategies to consider: Actually, cs2 is better in both sand and without it.
Basically, Use Cs3 If You Plan To.
As players dive into the updated cs2 meta, it’s essential to adapt their strategies accordingly. All the multipliers (from passives) will combine to form one giant multiplier.