Space Engineers Show Error

Space Engineers Show Error - Even uninstalling and deleting all files before reinstalling hasn't fixed it. Once all the files are verified. One known cause is using a modded character in another world causing its subtype to be saved to activeinventory.sbl where it attempts to use it. Start at the end of the log and see if any exceptions were thrown (basically 'soft' crashes that the program caught, a 'hard' crash stops. I have an error with loading multiplayer worlds. Check the list of known solutions to crashes or errors, if it's not there then proceed to the next steps.

Even uninstalling and deleting all files before reinstalling hasn't fixed it. Start at the end of the log and see if any exceptions were thrown (basically 'soft' crashes that the program caught, a 'hard' crash stops. One known cause is using a modded character in another world causing its subtype to be saved to activeinventory.sbl where it attempts to use it. Check the list of known solutions to crashes or errors, if it's not there then proceed to the next steps. I have an error with loading multiplayer worlds. Once all the files are verified.

One known cause is using a modded character in another world causing its subtype to be saved to activeinventory.sbl where it attempts to use it. Once all the files are verified. Check the list of known solutions to crashes or errors, if it's not there then proceed to the next steps. I have an error with loading multiplayer worlds. Start at the end of the log and see if any exceptions were thrown (basically 'soft' crashes that the program caught, a 'hard' crash stops. Even uninstalling and deleting all files before reinstalling hasn't fixed it.

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Even Uninstalling And Deleting All Files Before Reinstalling Hasn't Fixed It.

Check the list of known solutions to crashes or errors, if it's not there then proceed to the next steps. I have an error with loading multiplayer worlds. Once all the files are verified. One known cause is using a modded character in another world causing its subtype to be saved to activeinventory.sbl where it attempts to use it.

Start At The End Of The Log And See If Any Exceptions Were Thrown (Basically 'Soft' Crashes That The Program Caught, A 'Hard' Crash Stops.

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