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Savage Attacker Bg3 - The average damage on 1d12 is 8.67, while the average damage on 2d6 becomes 9.33, giving a 2d6 weapon with savage attacker a 44% bonus over a 1d12 weapon without savage. Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon's damage dice and use either total. The answer is that it doesn't. The relative improvement in gwm vs savage attacker with each point of +hit is substantially better than the skewing effect of savage attacker—as your gear and stats. Savage attacker pulls further ahead late game when you have more damage dice, access to items that increase your critical threat range or guarantee crits, and larger quantities of flat. I was also wondering how savage attacker affected monk's unarmed strike. Savage attacker in 5e :
The answer is that it doesn't. Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon's damage dice and use either total. I was also wondering how savage attacker affected monk's unarmed strike. Savage attacker in 5e : The average damage on 1d12 is 8.67, while the average damage on 2d6 becomes 9.33, giving a 2d6 weapon with savage attacker a 44% bonus over a 1d12 weapon without savage. The relative improvement in gwm vs savage attacker with each point of +hit is substantially better than the skewing effect of savage attacker—as your gear and stats. Savage attacker pulls further ahead late game when you have more damage dice, access to items that increase your critical threat range or guarantee crits, and larger quantities of flat.
The answer is that it doesn't. The relative improvement in gwm vs savage attacker with each point of +hit is substantially better than the skewing effect of savage attacker—as your gear and stats. Savage attacker in 5e : I was also wondering how savage attacker affected monk's unarmed strike. Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon's damage dice and use either total. Savage attacker pulls further ahead late game when you have more damage dice, access to items that increase your critical threat range or guarantee crits, and larger quantities of flat. The average damage on 1d12 is 8.67, while the average damage on 2d6 becomes 9.33, giving a 2d6 weapon with savage attacker a 44% bonus over a 1d12 weapon without savage.
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The answer is that it doesn't. I was also wondering how savage attacker affected monk's unarmed strike. Savage attacker pulls further ahead late game when you have more damage dice, access to items that increase your critical threat range or guarantee crits, and larger quantities of flat. Once per turn when you roll damage for a melee weapon attack, you.
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The answer is that it doesn't. The average damage on 1d12 is 8.67, while the average damage on 2d6 becomes 9.33, giving a 2d6 weapon with savage attacker a 44% bonus over a 1d12 weapon without savage. Savage attacker pulls further ahead late game when you have more damage dice, access to items that increase your critical threat range or.
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The relative improvement in gwm vs savage attacker with each point of +hit is substantially better than the skewing effect of savage attacker—as your gear and stats. Savage attacker in 5e : The average damage on 1d12 is 8.67, while the average damage on 2d6 becomes 9.33, giving a 2d6 weapon with savage attacker a 44% bonus over a 1d12.
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The average damage on 1d12 is 8.67, while the average damage on 2d6 becomes 9.33, giving a 2d6 weapon with savage attacker a 44% bonus over a 1d12 weapon without savage. Savage attacker pulls further ahead late game when you have more damage dice, access to items that increase your critical threat range or guarantee crits, and larger quantities of.
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The answer is that it doesn't. I was also wondering how savage attacker affected monk's unarmed strike. Savage attacker pulls further ahead late game when you have more damage dice, access to items that increase your critical threat range or guarantee crits, and larger quantities of flat. The relative improvement in gwm vs savage attacker with each point of +hit.
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I was also wondering how savage attacker affected monk's unarmed strike. The relative improvement in gwm vs savage attacker with each point of +hit is substantially better than the skewing effect of savage attacker—as your gear and stats. The average damage on 1d12 is 8.67, while the average damage on 2d6 becomes 9.33, giving a 2d6 weapon with savage attacker.
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The average damage on 1d12 is 8.67, while the average damage on 2d6 becomes 9.33, giving a 2d6 weapon with savage attacker a 44% bonus over a 1d12 weapon without savage. Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon's damage dice and use either total. Savage attacker in 5e : The.
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I was also wondering how savage attacker affected monk's unarmed strike. The average damage on 1d12 is 8.67, while the average damage on 2d6 becomes 9.33, giving a 2d6 weapon with savage attacker a 44% bonus over a 1d12 weapon without savage. The relative improvement in gwm vs savage attacker with each point of +hit is substantially better than the.
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Savage attacker in 5e : The answer is that it doesn't. Savage attacker pulls further ahead late game when you have more damage dice, access to items that increase your critical threat range or guarantee crits, and larger quantities of flat. Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon's damage dice.
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The relative improvement in gwm vs savage attacker with each point of +hit is substantially better than the skewing effect of savage attacker—as your gear and stats. Savage attacker pulls further ahead late game when you have more damage dice, access to items that increase your critical threat range or guarantee crits, and larger quantities of flat. The average damage.
The Relative Improvement In Gwm Vs Savage Attacker With Each Point Of +Hit Is Substantially Better Than The Skewing Effect Of Savage Attacker—As Your Gear And Stats.
Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon's damage dice and use either total. Savage attacker pulls further ahead late game when you have more damage dice, access to items that increase your critical threat range or guarantee crits, and larger quantities of flat. I was also wondering how savage attacker affected monk's unarmed strike. The answer is that it doesn't.
The Average Damage On 1D12 Is 8.67, While The Average Damage On 2D6 Becomes 9.33, Giving A 2D6 Weapon With Savage Attacker A 44% Bonus Over A 1D12 Weapon Without Savage.
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