Rogue 5E

Rogue 5E - Hit point die, proficiency in. Using your cunning action to hide when not in plain sight. As a rogue, you have the following class features. 1d8 per rogue level hit points at 1st level: Pirate grant you proficiency with vehicles (water), which is handy in nautical campaigns. This can allow you to craft a skilled criminal rogue with a unique skill set. 8 + your constitution modifier hit points at higher levels: Outside of that, there is a number of ways to reliably get advantage as a pure rogue as explored here, including, without feats: Gain the rogue’s level 1 features, which are listed in the rogue features table. Gain the following traits from the core rogue traits table:

Gain the rogue’s level 1 features, which are listed in the rogue features table. Based on weapon proficiencies (simple weapons and martial weapons with the finesse or light property) mastering weapon mastery. Outside of that, there is a number of ways to reliably get advantage as a pure rogue as explored here, including, without feats: This can allow you to craft a skilled criminal rogue with a unique skill set. Gain the following traits from the core rogue traits table: As a rogue, you have the following class features. Hit point die, proficiency in. Pirate grant you proficiency with vehicles (water), which is handy in nautical campaigns. 8 + your constitution modifier hit points at higher levels: 1d8 (or 5) + your.

8 + your constitution modifier hit points at higher levels: 1d8 per rogue level hit points at 1st level: As a rogue, you have the following class features. Outside of that, there is a number of ways to reliably get advantage as a pure rogue as explored here, including, without feats: Pirate grant you proficiency with vehicles (water), which is handy in nautical campaigns. Based on weapon proficiencies (simple weapons and martial weapons with the finesse or light property) mastering weapon mastery. 1d8 (or 5) + your. Using your cunning action to hide when not in plain sight. Gain the rogue’s level 1 features, which are listed in the rogue features table. Gain the following traits from the core rogue traits table:

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Based On Weapon Proficiencies (Simple Weapons And Martial Weapons With The Finesse Or Light Property) Mastering Weapon Mastery.

Using your cunning action to hide when not in plain sight. Outside of that, there is a number of ways to reliably get advantage as a pure rogue as explored here, including, without feats: Gain the rogue’s level 1 features, which are listed in the rogue features table. 8 + your constitution modifier hit points at higher levels:

1D8 (Or 5) + Your.

1d8 per rogue level hit points at 1st level: This can allow you to craft a skilled criminal rogue with a unique skill set. Hit point die, proficiency in. Gain the following traits from the core rogue traits table:

Pirate Grant You Proficiency With Vehicles (Water), Which Is Handy In Nautical Campaigns.

As a rogue, you have the following class features.

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