Rimworld New Colony Checklist

Rimworld New Colony Checklist - Plant rice, psychoid, and healroot. Whenever a new colonist joins, whether through the recruitment of a prisoner, a random person joining, or rescuing. Select a good location with easy access to a road and nearby faction bases. Dismantle stone buildings to replace. Build one 5x5 farm zone for each colonist, one 5x5 zone for cotton, and one 5x5 zone for healroot. Create a temporary bedroom w/3 beds (in a cave?) build. Set up stockpile and temporary wood/steel warehouse/shelter.

Set up stockpile and temporary wood/steel warehouse/shelter. Whenever a new colonist joins, whether through the recruitment of a prisoner, a random person joining, or rescuing. Dismantle stone buildings to replace. Select a good location with easy access to a road and nearby faction bases. Plant rice, psychoid, and healroot. Create a temporary bedroom w/3 beds (in a cave?) build. Build one 5x5 farm zone for each colonist, one 5x5 zone for cotton, and one 5x5 zone for healroot.

Plant rice, psychoid, and healroot. Build one 5x5 farm zone for each colonist, one 5x5 zone for cotton, and one 5x5 zone for healroot. Select a good location with easy access to a road and nearby faction bases. Set up stockpile and temporary wood/steel warehouse/shelter. Whenever a new colonist joins, whether through the recruitment of a prisoner, a random person joining, or rescuing. Create a temporary bedroom w/3 beds (in a cave?) build. Dismantle stone buildings to replace.

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Create A Temporary Bedroom W/3 Beds (In A Cave?) Build.

Set up stockpile and temporary wood/steel warehouse/shelter. Whenever a new colonist joins, whether through the recruitment of a prisoner, a random person joining, or rescuing. Plant rice, psychoid, and healroot. Build one 5x5 farm zone for each colonist, one 5x5 zone for cotton, and one 5x5 zone for healroot.

Dismantle Stone Buildings To Replace.

Select a good location with easy access to a road and nearby faction bases.

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