Pokemon Emerald Sandstorm Special Defense Boost
Pokemon Emerald Sandstorm Special Defense Boost - Sandstorm also raises the special. Sand force boosts rock, ground and steel type moves by 30% while in a sandstorm. Pokémon that are not ground, rock, or steel take 1/16 their max hp at the end of every turn. Expected damage with 1.5x special defense: The biggest change is that sandstorm now offers a direct (as in not a stage boost) 50% special defense boost to rock. Changes the weather to a sandstorm for five turns. The sp.def boost is only for rock types, not ground, steel, or pokemon with sand veil. Here is a list of all effects of sandstorm in gen 6:
The sp.def boost is only for rock types, not ground, steel, or pokemon with sand veil. Here is a list of all effects of sandstorm in gen 6: Expected damage with 1.5x special defense: Pokémon that are not ground, rock, or steel take 1/16 their max hp at the end of every turn. Sandstorm also raises the special. The biggest change is that sandstorm now offers a direct (as in not a stage boost) 50% special defense boost to rock. Changes the weather to a sandstorm for five turns. Sand force boosts rock, ground and steel type moves by 30% while in a sandstorm.
Pokémon that are not ground, rock, or steel take 1/16 their max hp at the end of every turn. The biggest change is that sandstorm now offers a direct (as in not a stage boost) 50% special defense boost to rock. Expected damage with 1.5x special defense: Changes the weather to a sandstorm for five turns. Sandstorm also raises the special. Here is a list of all effects of sandstorm in gen 6: Sand force boosts rock, ground and steel type moves by 30% while in a sandstorm. The sp.def boost is only for rock types, not ground, steel, or pokemon with sand veil.
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Sand force boosts rock, ground and steel type moves by 30% while in a sandstorm. Changes the weather to a sandstorm for five turns. The biggest change is that sandstorm now offers a direct (as in not a stage boost) 50% special defense boost to rock. Sandstorm also raises the special. Pokémon that are not ground, rock, or steel take.
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The biggest change is that sandstorm now offers a direct (as in not a stage boost) 50% special defense boost to rock. Changes the weather to a sandstorm for five turns. Sand force boosts rock, ground and steel type moves by 30% while in a sandstorm. Expected damage with 1.5x special defense: Pokémon that are not ground, rock, or steel.
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Sandstorm also raises the special. Here is a list of all effects of sandstorm in gen 6: Sand force boosts rock, ground and steel type moves by 30% while in a sandstorm. Pokémon that are not ground, rock, or steel take 1/16 their max hp at the end of every turn. Changes the weather to a sandstorm for five turns.
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Pokémon that are not ground, rock, or steel take 1/16 their max hp at the end of every turn. Sand force boosts rock, ground and steel type moves by 30% while in a sandstorm. Sandstorm also raises the special. Expected damage with 1.5x special defense: Here is a list of all effects of sandstorm in gen 6:
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The sp.def boost is only for rock types, not ground, steel, or pokemon with sand veil. Expected damage with 1.5x special defense: The biggest change is that sandstorm now offers a direct (as in not a stage boost) 50% special defense boost to rock. Sand force boosts rock, ground and steel type moves by 30% while in a sandstorm. Pokémon.
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Sandstorm also raises the special. Sand force boosts rock, ground and steel type moves by 30% while in a sandstorm. Pokémon that are not ground, rock, or steel take 1/16 their max hp at the end of every turn. Expected damage with 1.5x special defense: Changes the weather to a sandstorm for five turns.
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Changes the weather to a sandstorm for five turns. Pokémon that are not ground, rock, or steel take 1/16 their max hp at the end of every turn. Sand force boosts rock, ground and steel type moves by 30% while in a sandstorm. Sandstorm also raises the special. The biggest change is that sandstorm now offers a direct (as in.
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Pokémon that are not ground, rock, or steel take 1/16 their max hp at the end of every turn. Here is a list of all effects of sandstorm in gen 6: Sandstorm also raises the special. Sand force boosts rock, ground and steel type moves by 30% while in a sandstorm. The sp.def boost is only for rock types, not.
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The biggest change is that sandstorm now offers a direct (as in not a stage boost) 50% special defense boost to rock. Changes the weather to a sandstorm for five turns. Pokémon that are not ground, rock, or steel take 1/16 their max hp at the end of every turn. Here is a list of all effects of sandstorm in.
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Here is a list of all effects of sandstorm in gen 6: Sandstorm also raises the special. The sp.def boost is only for rock types, not ground, steel, or pokemon with sand veil. Pokémon that are not ground, rock, or steel take 1/16 their max hp at the end of every turn. Sand force boosts rock, ground and steel type.
Changes The Weather To A Sandstorm For Five Turns.
Sandstorm also raises the special. Pokémon that are not ground, rock, or steel take 1/16 their max hp at the end of every turn. Sand force boosts rock, ground and steel type moves by 30% while in a sandstorm. The biggest change is that sandstorm now offers a direct (as in not a stage boost) 50% special defense boost to rock.
The Sp.def Boost Is Only For Rock Types, Not Ground, Steel, Or Pokemon With Sand Veil.
Expected damage with 1.5x special defense: Here is a list of all effects of sandstorm in gen 6: