Occult Vs Bleed Elden Ring

Occult Vs Bleed Elden Ring - Difference of blood loss increase between occult and blood on my mace was less. Occult makes your weapon scale very well with arcane; Occult is good for weapons that have innate bleed since the bleed build loss up is almost negligible compared to the physical damage you get in. The best thing to do is to make a blade that has natural bleed effect into. Occult causes the innate bleed to scale with arc, eventually achieving higher bleed than blood with enough arc. Blood/poison seems like it's more. It’s good for pure arcane builds using. Occult is gonna take your weapon’s scaling and turn it into all e’s in exchange for a c or b in arcane. Bleed applies a certain amount of blood loss to weapons, which is good for weapons that don't naturally have it, but it overides the build up of. Occult affinity improved blood loss on my mace by 30 points.

Difference of blood loss increase between occult and blood on my mace was less. The best thing to do is to make a blade that has natural bleed effect into. Occult affinity improved blood loss on my mace by 30 points. Occult makes your weapon scale very well with arcane; Occult is gonna take your weapon’s scaling and turn it into all e’s in exchange for a c or b in arcane. Occult is good for weapons that have innate bleed since the bleed build loss up is almost negligible compared to the physical damage you get in. Bleed applies a certain amount of blood loss to weapons, which is good for weapons that don't naturally have it, but it overides the build up of. It’s good for pure arcane builds using. Occult causes the innate bleed to scale with arc, eventually achieving higher bleed than blood with enough arc. Blood/poison seems like it's more.

Occult makes your weapon scale very well with arcane; Occult causes the innate bleed to scale with arc, eventually achieving higher bleed than blood with enough arc. Occult is gonna take your weapon’s scaling and turn it into all e’s in exchange for a c or b in arcane. Occult is good for weapons that have innate bleed since the bleed build loss up is almost negligible compared to the physical damage you get in. Difference of blood loss increase between occult and blood on my mace was less. It’s good for pure arcane builds using. Blood/poison seems like it's more. Bleed applies a certain amount of blood loss to weapons, which is good for weapons that don't naturally have it, but it overides the build up of. Occult affinity improved blood loss on my mace by 30 points. The best thing to do is to make a blade that has natural bleed effect into.

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Occult Causes The Innate Bleed To Scale With Arc, Eventually Achieving Higher Bleed Than Blood With Enough Arc.

Occult affinity improved blood loss on my mace by 30 points. Bleed applies a certain amount of blood loss to weapons, which is good for weapons that don't naturally have it, but it overides the build up of. The best thing to do is to make a blade that has natural bleed effect into. Difference of blood loss increase between occult and blood on my mace was less.

It’s Good For Pure Arcane Builds Using.

Blood/poison seems like it's more. Occult makes your weapon scale very well with arcane; Occult is gonna take your weapon’s scaling and turn it into all e’s in exchange for a c or b in arcane. Occult is good for weapons that have innate bleed since the bleed build loss up is almost negligible compared to the physical damage you get in.

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