Multiversus Jab Combo Is Overpowered

Multiversus Jab Combo Is Overpowered - Batmen, agent smith, arya, taz, supermen have this overperformed combo thing on ground. It’s not that she doesn’t have the option to jab up attack, it’s that she should have the option to have different combo routes without getting punished. You look for a quick button which can be confirmed into a combo, especially if it's too time restrictive to punish with a more powerful move. Most jabs should send at an almost 90 degree angle, meaby with some tipperd hit boxes with more horizontal angles towards the attacker to reward. Jab then dodge on you and again full jab. Start with a quick jab, followed by a forward kick, and finish with a powerful mallet strike. Just a desync issue/bug, game doesn't register the start of the jab combo and starts with jab 1 multiple times instead, really good on characters with low. This combo deals significant damage and can be.

This combo deals significant damage and can be. Most jabs should send at an almost 90 degree angle, meaby with some tipperd hit boxes with more horizontal angles towards the attacker to reward. Batmen, agent smith, arya, taz, supermen have this overperformed combo thing on ground. Just a desync issue/bug, game doesn't register the start of the jab combo and starts with jab 1 multiple times instead, really good on characters with low. Start with a quick jab, followed by a forward kick, and finish with a powerful mallet strike. It’s not that she doesn’t have the option to jab up attack, it’s that she should have the option to have different combo routes without getting punished. Jab then dodge on you and again full jab. You look for a quick button which can be confirmed into a combo, especially if it's too time restrictive to punish with a more powerful move.

Batmen, agent smith, arya, taz, supermen have this overperformed combo thing on ground. It’s not that she doesn’t have the option to jab up attack, it’s that she should have the option to have different combo routes without getting punished. Jab then dodge on you and again full jab. This combo deals significant damage and can be. Most jabs should send at an almost 90 degree angle, meaby with some tipperd hit boxes with more horizontal angles towards the attacker to reward. Just a desync issue/bug, game doesn't register the start of the jab combo and starts with jab 1 multiple times instead, really good on characters with low. You look for a quick button which can be confirmed into a combo, especially if it's too time restrictive to punish with a more powerful move. Start with a quick jab, followed by a forward kick, and finish with a powerful mallet strike.

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You Look For A Quick Button Which Can Be Confirmed Into A Combo, Especially If It's Too Time Restrictive To Punish With A More Powerful Move.

Most jabs should send at an almost 90 degree angle, meaby with some tipperd hit boxes with more horizontal angles towards the attacker to reward. Jab then dodge on you and again full jab. This combo deals significant damage and can be. Just a desync issue/bug, game doesn't register the start of the jab combo and starts with jab 1 multiple times instead, really good on characters with low.

It’s Not That She Doesn’t Have The Option To Jab Up Attack, It’s That She Should Have The Option To Have Different Combo Routes Without Getting Punished.

Start with a quick jab, followed by a forward kick, and finish with a powerful mallet strike. Batmen, agent smith, arya, taz, supermen have this overperformed combo thing on ground.

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