Mouse Is Small When Using Dsr In Game
Mouse Is Small When Using Dsr In Game - At which time, it renders the mouse cursor in the resolution of the dsr (2560x1440 for our example). It's actually nvidia's fault, dsr doubles the pointer's size, which does not happen when using, for example, custom resolution. If by chance the devs acknowledge that vsr/dsr. This means, if you somehow forced a smaller. In the classic edition the cursor. However, upon upscaling the 1080p monitor to 4k, the mouse cursor became. Using dsr upscaling did in fact solve my mouse travel issues. So i'm trying to play king's bounty ii and i'm using dsr because i have plenty of gpu headroom left and it makes the game look better. I have enabled dsr 4x (4k) and turned my desktop resolution into this. My mouse pointer when using dsr to downsample from 4k is gigantic and pixelated in enhanced edition.
In the classic edition the cursor. This means, if you somehow forced a smaller. So i'm trying to play king's bounty ii and i'm using dsr because i have plenty of gpu headroom left and it makes the game look better. Using dsr upscaling did in fact solve my mouse travel issues. I have enabled dsr 4x (4k) and turned my desktop resolution into this. However, upon upscaling the 1080p monitor to 4k, the mouse cursor became. If by chance the devs acknowledge that vsr/dsr. My mouse pointer when using dsr to downsample from 4k is gigantic and pixelated in enhanced edition. It's actually nvidia's fault, dsr doubles the pointer's size, which does not happen when using, for example, custom resolution. I have a 1080p monitor being run by an asus strix gtx 970.
I have enabled dsr 4x (4k) and turned my desktop resolution into this. In the classic edition the cursor. If by chance the devs acknowledge that vsr/dsr. It's actually nvidia's fault, dsr doubles the pointer's size, which does not happen when using, for example, custom resolution. My mouse pointer when using dsr to downsample from 4k is gigantic and pixelated in enhanced edition. At which time, it renders the mouse cursor in the resolution of the dsr (2560x1440 for our example). However, upon upscaling the 1080p monitor to 4k, the mouse cursor became. I have a 1080p monitor being run by an asus strix gtx 970. Using dsr upscaling did in fact solve my mouse travel issues. This means, if you somehow forced a smaller.
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If by chance the devs acknowledge that vsr/dsr. However, upon upscaling the 1080p monitor to 4k, the mouse cursor became. It's actually nvidia's fault, dsr doubles the pointer's size, which does not happen when using, for example, custom resolution. I have enabled dsr 4x (4k) and turned my desktop resolution into this. So i'm trying to play king's bounty ii.
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At which time, it renders the mouse cursor in the resolution of the dsr (2560x1440 for our example). If by chance the devs acknowledge that vsr/dsr. However, upon upscaling the 1080p monitor to 4k, the mouse cursor became. I have a 1080p monitor being run by an asus strix gtx 970. My mouse pointer when using dsr to downsample from.
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At which time, it renders the mouse cursor in the resolution of the dsr (2560x1440 for our example). This means, if you somehow forced a smaller. It's actually nvidia's fault, dsr doubles the pointer's size, which does not happen when using, for example, custom resolution. I have enabled dsr 4x (4k) and turned my desktop resolution into this. So i'm.
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If by chance the devs acknowledge that vsr/dsr. So i'm trying to play king's bounty ii and i'm using dsr because i have plenty of gpu headroom left and it makes the game look better. My mouse pointer when using dsr to downsample from 4k is gigantic and pixelated in enhanced edition. At which time, it renders the mouse cursor.
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In the classic edition the cursor. It's actually nvidia's fault, dsr doubles the pointer's size, which does not happen when using, for example, custom resolution. My mouse pointer when using dsr to downsample from 4k is gigantic and pixelated in enhanced edition. However, upon upscaling the 1080p monitor to 4k, the mouse cursor became. This means, if you somehow forced.
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My mouse pointer when using dsr to downsample from 4k is gigantic and pixelated in enhanced edition. So i'm trying to play king's bounty ii and i'm using dsr because i have plenty of gpu headroom left and it makes the game look better. If by chance the devs acknowledge that vsr/dsr. I have enabled dsr 4x (4k) and turned.
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It's actually nvidia's fault, dsr doubles the pointer's size, which does not happen when using, for example, custom resolution. However, upon upscaling the 1080p monitor to 4k, the mouse cursor became. In the classic edition the cursor. If by chance the devs acknowledge that vsr/dsr. I have enabled dsr 4x (4k) and turned my desktop resolution into this.
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However, upon upscaling the 1080p monitor to 4k, the mouse cursor became. If by chance the devs acknowledge that vsr/dsr. This means, if you somehow forced a smaller. I have enabled dsr 4x (4k) and turned my desktop resolution into this. My mouse pointer when using dsr to downsample from 4k is gigantic and pixelated in enhanced edition.
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I have a 1080p monitor being run by an asus strix gtx 970. However, upon upscaling the 1080p monitor to 4k, the mouse cursor became. In the classic edition the cursor. It's actually nvidia's fault, dsr doubles the pointer's size, which does not happen when using, for example, custom resolution. If by chance the devs acknowledge that vsr/dsr.
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I have a 1080p monitor being run by an asus strix gtx 970. At which time, it renders the mouse cursor in the resolution of the dsr (2560x1440 for our example). If by chance the devs acknowledge that vsr/dsr. In the classic edition the cursor. So i'm trying to play king's bounty ii and i'm using dsr because i have.
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I have enabled dsr 4x (4k) and turned my desktop resolution into this. Using dsr upscaling did in fact solve my mouse travel issues. I have a 1080p monitor being run by an asus strix gtx 970. However, upon upscaling the 1080p monitor to 4k, the mouse cursor became.
My Mouse Pointer When Using Dsr To Downsample From 4K Is Gigantic And Pixelated In Enhanced Edition.
This means, if you somehow forced a smaller. It's actually nvidia's fault, dsr doubles the pointer's size, which does not happen when using, for example, custom resolution. At which time, it renders the mouse cursor in the resolution of the dsr (2560x1440 for our example). In the classic edition the cursor.