Money 2 Castles
Money 2 Castles - Castles are supposed to be self sufficient with their village incomes. They are fiefs, not just points of defence. In any given scenario an average castle provides at best, around 1/4th ~ 1/3rd of taxes compared to a town. Thus, you need around 3~4 castles to be. There's no point in being a broke castle owner. And yes the player can. Don't become a vassal until you've found a way to generate more income than the merc payments bring in. Castle charters +2 castles are money pits if you don't need a high garrison, building up militia is my way to save money. One of the best ways to make decent money and benefit from councilors is to build two additional (or three or four) castles in your primary.
One of the best ways to make decent money and benefit from councilors is to build two additional (or three or four) castles in your primary. In any given scenario an average castle provides at best, around 1/4th ~ 1/3rd of taxes compared to a town. Castle charters +2 castles are money pits if you don't need a high garrison, building up militia is my way to save money. And yes the player can. Thus, you need around 3~4 castles to be. Don't become a vassal until you've found a way to generate more income than the merc payments bring in. Castles are supposed to be self sufficient with their village incomes. There's no point in being a broke castle owner. They are fiefs, not just points of defence.
And yes the player can. Castle charters +2 castles are money pits if you don't need a high garrison, building up militia is my way to save money. Don't become a vassal until you've found a way to generate more income than the merc payments bring in. Castles are supposed to be self sufficient with their village incomes. In any given scenario an average castle provides at best, around 1/4th ~ 1/3rd of taxes compared to a town. They are fiefs, not just points of defence. One of the best ways to make decent money and benefit from councilors is to build two additional (or three or four) castles in your primary. There's no point in being a broke castle owner. Thus, you need around 3~4 castles to be.
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And yes the player can. Don't become a vassal until you've found a way to generate more income than the merc payments bring in. There's no point in being a broke castle owner. One of the best ways to make decent money and benefit from councilors is to build two additional (or three or four) castles in your primary. In.
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Castle charters +2 castles are money pits if you don't need a high garrison, building up militia is my way to save money. In any given scenario an average castle provides at best, around 1/4th ~ 1/3rd of taxes compared to a town. And yes the player can. Castles are supposed to be self sufficient with their village incomes. Don't.
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In any given scenario an average castle provides at best, around 1/4th ~ 1/3rd of taxes compared to a town. Castles are supposed to be self sufficient with their village incomes. Thus, you need around 3~4 castles to be. There's no point in being a broke castle owner. One of the best ways to make decent money and benefit from.
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Castle charters +2 castles are money pits if you don't need a high garrison, building up militia is my way to save money. In any given scenario an average castle provides at best, around 1/4th ~ 1/3rd of taxes compared to a town. And yes the player can. Don't become a vassal until you've found a way to generate more.
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Castle charters +2 castles are money pits if you don't need a high garrison, building up militia is my way to save money. There's no point in being a broke castle owner. Thus, you need around 3~4 castles to be. In any given scenario an average castle provides at best, around 1/4th ~ 1/3rd of taxes compared to a town..
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Don't become a vassal until you've found a way to generate more income than the merc payments bring in. They are fiefs, not just points of defence. Castle charters +2 castles are money pits if you don't need a high garrison, building up militia is my way to save money. Castles are supposed to be self sufficient with their village.
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Castles are supposed to be self sufficient with their village incomes. They are fiefs, not just points of defence. Thus, you need around 3~4 castles to be. And yes the player can. In any given scenario an average castle provides at best, around 1/4th ~ 1/3rd of taxes compared to a town.
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Castle charters +2 castles are money pits if you don't need a high garrison, building up militia is my way to save money. Castles are supposed to be self sufficient with their village incomes. In any given scenario an average castle provides at best, around 1/4th ~ 1/3rd of taxes compared to a town. They are fiefs, not just points.
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Castles are supposed to be self sufficient with their village incomes. Castle charters +2 castles are money pits if you don't need a high garrison, building up militia is my way to save money. There's no point in being a broke castle owner. And yes the player can. Thus, you need around 3~4 castles to be.
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Castles are supposed to be self sufficient with their village incomes. They are fiefs, not just points of defence. Thus, you need around 3~4 castles to be. And yes the player can. Castle charters +2 castles are money pits if you don't need a high garrison, building up militia is my way to save money.
Castle Charters +2 Castles Are Money Pits If You Don't Need A High Garrison, Building Up Militia Is My Way To Save Money.
They are fiefs, not just points of defence. There's no point in being a broke castle owner. And yes the player can. One of the best ways to make decent money and benefit from councilors is to build two additional (or three or four) castles in your primary.
Thus, You Need Around 3~4 Castles To Be.
In any given scenario an average castle provides at best, around 1/4th ~ 1/3rd of taxes compared to a town. Castles are supposed to be self sufficient with their village incomes. Don't become a vassal until you've found a way to generate more income than the merc payments bring in.