Is Infernum Or Eternity Harder

Is Infernum Or Eternity Harder - After my test death+eternity is better because you can play it on legendary. The boss attack patterns are almost entirely different for almost all the bosses and the ones that stay. Imo eternity mode is slightly harder. Infernum is more well thought out hard mode, while eternity is meant to just be extremely difficult and. I've done infernum on hardcore w/ master patch, didn't find it that hard, more so annoying when you die to some random enemy. It's harder by a pretty large margin. Turn on infernum mode / eternity mode (don't do both cuz it breaks the game) in mod config you can turn off heavy attacks in. Masodeath mode creates an unkillable golem and emode + infernum creates an unkillable skeletron prime. While infernum mode mainly boosts.

Infernum is more well thought out hard mode, while eternity is meant to just be extremely difficult and. The boss attack patterns are almost entirely different for almost all the bosses and the ones that stay. I've done infernum on hardcore w/ master patch, didn't find it that hard, more so annoying when you die to some random enemy. It's harder by a pretty large margin. Turn on infernum mode / eternity mode (don't do both cuz it breaks the game) in mod config you can turn off heavy attacks in. While infernum mode mainly boosts. Masodeath mode creates an unkillable golem and emode + infernum creates an unkillable skeletron prime. Imo eternity mode is slightly harder. After my test death+eternity is better because you can play it on legendary.

While infernum mode mainly boosts. Infernum is more well thought out hard mode, while eternity is meant to just be extremely difficult and. Turn on infernum mode / eternity mode (don't do both cuz it breaks the game) in mod config you can turn off heavy attacks in. Masodeath mode creates an unkillable golem and emode + infernum creates an unkillable skeletron prime. Imo eternity mode is slightly harder. I've done infernum on hardcore w/ master patch, didn't find it that hard, more so annoying when you die to some random enemy. It's harder by a pretty large margin. The boss attack patterns are almost entirely different for almost all the bosses and the ones that stay. After my test death+eternity is better because you can play it on legendary.

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After My Test Death+Eternity Is Better Because You Can Play It On Legendary.

Masodeath mode creates an unkillable golem and emode + infernum creates an unkillable skeletron prime. Turn on infernum mode / eternity mode (don't do both cuz it breaks the game) in mod config you can turn off heavy attacks in. I've done infernum on hardcore w/ master patch, didn't find it that hard, more so annoying when you die to some random enemy. Infernum is more well thought out hard mode, while eternity is meant to just be extremely difficult and.

The Boss Attack Patterns Are Almost Entirely Different For Almost All The Bosses And The Ones That Stay.

While infernum mode mainly boosts. Imo eternity mode is slightly harder. It's harder by a pretty large margin.

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