How To Force Move Troops In Zeus
How To Force Move Troops In Zeus - Playing as zeus and want to insert or extract troops(a.i.) via helicopter(a.i.) and using the command land doesn't work. Press ctrl + f1.f12 to save the camera position, and f1.f12 to restore the respective. More elegant way is to use. If they are a guerilla force, they should ambush or poke at the players and use. There might be a better or more efficient way, but this is how i do it and it guarantees the allotted players have zeus. There are ways to do it on vanilla but it requires scripting and knowledge of remoteexec / locality. You can drag and drop them into the vehicle or press g to instantly teleport them out of an occupied vehicle. The ai, depending on who they are, can and should behave differently. Originally posted by elchupacabra (ben): Press space to move to the last pinged player's position.
Press ctrl + f1.f12 to save the camera position, and f1.f12 to restore the respective. Press space to move to the last pinged player's position. There might be a better or more efficient way, but this is how i do it and it guarantees the allotted players have zeus. I've tried sync from 1. You can drag and drop them into the vehicle or press g to instantly teleport them out of an occupied vehicle. Playing as zeus and want to insert or extract troops(a.i.) via helicopter(a.i.) and using the command land doesn't work. If they are a guerilla force, they should ambush or poke at the players and use. There are ways to do it on vanilla but it requires scripting and knowledge of remoteexec / locality. Originally posted by elchupacabra (ben): The ai, depending on who they are, can and should behave differently.
There might be a better or more efficient way, but this is how i do it and it guarantees the allotted players have zeus. There are ways to do it on vanilla but it requires scripting and knowledge of remoteexec / locality. Originally posted by elchupacabra (ben): I've tried sync from 1. If they are a guerilla force, they should ambush or poke at the players and use. Press space to move to the last pinged player's position. More elegant way is to use. Playing as zeus and want to insert or extract troops(a.i.) via helicopter(a.i.) and using the command land doesn't work. The ai, depending on who they are, can and should behave differently. Press ctrl + f1.f12 to save the camera position, and f1.f12 to restore the respective.
ᘔEᑌᔕ ᖴIGᑌEᖇOᗩ (zeus_oficial_1) • Threads, Say more
There might be a better or more efficient way, but this is how i do it and it guarantees the allotted players have zeus. There are ways to do it on vanilla but it requires scripting and knowledge of remoteexec / locality. Press space to move to the last pinged player's position. More elegant way is to use. Press ctrl.
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Press space to move to the last pinged player's position. I've tried sync from 1. Press ctrl + f1.f12 to save the camera position, and f1.f12 to restore the respective. Originally posted by elchupacabra (ben): You can drag and drop them into the vehicle or press g to instantly teleport them out of an occupied vehicle.
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Playing as zeus and want to insert or extract troops(a.i.) via helicopter(a.i.) and using the command land doesn't work. Originally posted by elchupacabra (ben): If they are a guerilla force, they should ambush or poke at the players and use. Press ctrl + f1.f12 to save the camera position, and f1.f12 to restore the respective. Press space to move to.
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The ai, depending on who they are, can and should behave differently. Originally posted by elchupacabra (ben): Press ctrl + f1.f12 to save the camera position, and f1.f12 to restore the respective. Press space to move to the last pinged player's position. I've tried sync from 1.
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Originally posted by elchupacabra (ben): The ai, depending on who they are, can and should behave differently. Press space to move to the last pinged player's position. Playing as zeus and want to insert or extract troops(a.i.) via helicopter(a.i.) and using the command land doesn't work. Press ctrl + f1.f12 to save the camera position, and f1.f12 to restore the.
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There are ways to do it on vanilla but it requires scripting and knowledge of remoteexec / locality. There might be a better or more efficient way, but this is how i do it and it guarantees the allotted players have zeus. You can drag and drop them into the vehicle or press g to instantly teleport them out of.
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The ai, depending on who they are, can and should behave differently. Press space to move to the last pinged player's position. Playing as zeus and want to insert or extract troops(a.i.) via helicopter(a.i.) and using the command land doesn't work. You can drag and drop them into the vehicle or press g to instantly teleport them out of an.
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More elegant way is to use. Originally posted by elchupacabra (ben): Playing as zeus and want to insert or extract troops(a.i.) via helicopter(a.i.) and using the command land doesn't work. The ai, depending on who they are, can and should behave differently. You can drag and drop them into the vehicle or press g to instantly teleport them out of.
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Press space to move to the last pinged player's position. There might be a better or more efficient way, but this is how i do it and it guarantees the allotted players have zeus. You can drag and drop them into the vehicle or press g to instantly teleport them out of an occupied vehicle. The ai, depending on who.
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I've tried sync from 1. Playing as zeus and want to insert or extract troops(a.i.) via helicopter(a.i.) and using the command land doesn't work. Originally posted by elchupacabra (ben): There are ways to do it on vanilla but it requires scripting and knowledge of remoteexec / locality. Press space to move to the last pinged player's position.
If They Are A Guerilla Force, They Should Ambush Or Poke At The Players And Use.
Originally posted by elchupacabra (ben): Press ctrl + f1.f12 to save the camera position, and f1.f12 to restore the respective. I've tried sync from 1. There might be a better or more efficient way, but this is how i do it and it guarantees the allotted players have zeus.
Press Space To Move To The Last Pinged Player's Position.
There are ways to do it on vanilla but it requires scripting and knowledge of remoteexec / locality. Playing as zeus and want to insert or extract troops(a.i.) via helicopter(a.i.) and using the command land doesn't work. The ai, depending on who they are, can and should behave differently. You can drag and drop them into the vehicle or press g to instantly teleport them out of an occupied vehicle.