Hold Gun First Person Mod

Hold Gun First Person Mod - If your weapon is already lowered, hold it again to sheathe. This allows you to adjust how your character holds their weapon in first person. Aim to raise your weapon. Hold sheathe to lower your weapon. Slight adjustments to the gun. There are several holster mods in nexus just search for 'visible weapons' or 'weapon holster' and you will see a ton of mods. Add this to your falloutprefs.ini. I hate how your character is always pointing his gun foward 100% of the time in first person, it's not immersive.

Add this to your falloutprefs.ini. Hold sheathe to lower your weapon. Slight adjustments to the gun. This allows you to adjust how your character holds their weapon in first person. Aim to raise your weapon. If your weapon is already lowered, hold it again to sheathe. I hate how your character is always pointing his gun foward 100% of the time in first person, it's not immersive. There are several holster mods in nexus just search for 'visible weapons' or 'weapon holster' and you will see a ton of mods.

There are several holster mods in nexus just search for 'visible weapons' or 'weapon holster' and you will see a ton of mods. Slight adjustments to the gun. Add this to your falloutprefs.ini. This allows you to adjust how your character holds their weapon in first person. Hold sheathe to lower your weapon. Aim to raise your weapon. I hate how your character is always pointing his gun foward 100% of the time in first person, it's not immersive. If your weapon is already lowered, hold it again to sheathe.

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Slight Adjustments To The Gun.

Add this to your falloutprefs.ini. If your weapon is already lowered, hold it again to sheathe. Aim to raise your weapon. This allows you to adjust how your character holds their weapon in first person.

There Are Several Holster Mods In Nexus Just Search For 'Visible Weapons' Or 'Weapon Holster' And You Will See A Ton Of Mods.

Hold sheathe to lower your weapon. I hate how your character is always pointing his gun foward 100% of the time in first person, it's not immersive.

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