Fo4 Do Compion Do Better Automatic Or Semi
Fo4 Do Compion Do Better Automatic Or Semi - The way the formula is. Stealth/vats builds work best with semiautomatic for upfront damage output. Depends on your style, auto has higher dps, semi better per shot damage. Later in the game, when i had lots of ammo, i modded my combat rfile to had an advanced automatic receiver, so took the. You want to have the maximum per shot damage output so. Two shots are always better as semi auto imo. Automatics will deal more sustained damage, but rifleman gives you more power per bullet. If you can afford it, full auto is pretty fun though! The semi overseers guardian is much better because enemies at high levels have very high damage resistance. More damage per bullet = less bullets used.
Rifleman is definitely better than. Automatics will deal more sustained damage, but rifleman gives you more power per bullet. More damage per bullet = less bullets used. The way the formula is. Stealth/vats builds work best with semiautomatic for upfront damage output. Two shots are always better as semi auto imo. You want to have the maximum per shot damage output so. Later in the game, when i had lots of ammo, i modded my combat rfile to had an advanced automatic receiver, so took the. That's because in fo4 you don't pull a trigger, you tap a button. Though if you can control the recoil of the gun, and you're not using stealth, automatics will do more.
Automatics will deal more sustained damage, but rifleman gives you more power per bullet. Stealth/vats builds work best with semiautomatic for upfront damage output. Though if you can control the recoil of the gun, and you're not using stealth, automatics will do more. You want to have the maximum per shot damage output so. More damage per bullet = less bullets used. That's because in fo4 you don't pull a trigger, you tap a button. The semi overseers guardian is much better because enemies at high levels have very high damage resistance. Rifleman is definitely better than. Later in the game, when i had lots of ammo, i modded my combat rfile to had an advanced automatic receiver, so took the. The way the formula is.
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If you can afford it, full auto is pretty fun though! The semi overseers guardian is much better because enemies at high levels have very high damage resistance. More damage per bullet = less bullets used. Depends on your style, auto has higher dps, semi better per shot damage. That's because in fo4 you don't pull a trigger, you tap.
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Depends on your style, auto has higher dps, semi better per shot damage. You want to have the maximum per shot damage output so. The way the formula is. Stealth/vats builds work best with semiautomatic for upfront damage output. Later in the game, when i had lots of ammo, i modded my combat rfile to had an advanced automatic receiver,.
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Rifleman is definitely better than. More damage per bullet = less bullets used. That's because in fo4 you don't pull a trigger, you tap a button. Automatics will deal more sustained damage, but rifleman gives you more power per bullet. Later in the game, when i had lots of ammo, i modded my combat rfile to had an advanced automatic.
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Two shots are always better as semi auto imo. More damage per bullet = less bullets used. Automatics will deal more sustained damage, but rifleman gives you more power per bullet. You want to have the maximum per shot damage output so. The semi overseers guardian is much better because enemies at high levels have very high damage resistance.
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Two shots are always better as semi auto imo. Stealth/vats builds work best with semiautomatic for upfront damage output. The way the formula is. More damage per bullet = less bullets used. Later in the game, when i had lots of ammo, i modded my combat rfile to had an advanced automatic receiver, so took the.
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Depends on your style, auto has higher dps, semi better per shot damage. Later in the game, when i had lots of ammo, i modded my combat rfile to had an advanced automatic receiver, so took the. If you can afford it, full auto is pretty fun though! Rifleman is definitely better than. Two shots are always better as semi.
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That's because in fo4 you don't pull a trigger, you tap a button. Automatics will deal more sustained damage, but rifleman gives you more power per bullet. More damage per bullet = less bullets used. Depends on your style, auto has higher dps, semi better per shot damage. If you can afford it, full auto is pretty fun though!
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Rifleman is definitely better than. Stealth/vats builds work best with semiautomatic for upfront damage output. More damage per bullet = less bullets used. Depends on your style, auto has higher dps, semi better per shot damage. The way the formula is.
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Stealth/vats builds work best with semiautomatic for upfront damage output. The way the formula is. That's because in fo4 you don't pull a trigger, you tap a button. Two shots are always better as semi auto imo. Depends on your style, auto has higher dps, semi better per shot damage.
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The semi overseers guardian is much better because enemies at high levels have very high damage resistance. Automatics will deal more sustained damage, but rifleman gives you more power per bullet. You want to have the maximum per shot damage output so. That's because in fo4 you don't pull a trigger, you tap a button. Two shots are always better.
Two Shots Are Always Better As Semi Auto Imo.
Depends on your style, auto has higher dps, semi better per shot damage. Rifleman is definitely better than. Automatics will deal more sustained damage, but rifleman gives you more power per bullet. The semi overseers guardian is much better because enemies at high levels have very high damage resistance.
Stealth/Vats Builds Work Best With Semiautomatic For Upfront Damage Output.
If you can afford it, full auto is pretty fun though! More damage per bullet = less bullets used. Later in the game, when i had lots of ammo, i modded my combat rfile to had an advanced automatic receiver, so took the. Though if you can control the recoil of the gun, and you're not using stealth, automatics will do more.
That's Because In Fo4 You Don't Pull A Trigger, You Tap A Button.
You want to have the maximum per shot damage output so. The way the formula is.