Flame Sphere 5E

Flame Sphere 5E - The creature takes 2d6 fire damage on a failed save,. Any creature that ends its. Any creature that ends its. Any creature that ends its turn within 5 feet of the sphere must make a dexterity saving throw.

Any creature that ends its. Any creature that ends its. Any creature that ends its turn within 5 feet of the sphere must make a dexterity saving throw. The creature takes 2d6 fire damage on a failed save,.

Any creature that ends its turn within 5 feet of the sphere must make a dexterity saving throw. Any creature that ends its. Any creature that ends its. The creature takes 2d6 fire damage on a failed save,.

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The Creature Takes 2D6 Fire Damage On A Failed Save,.

Any creature that ends its. Any creature that ends its. Any creature that ends its turn within 5 feet of the sphere must make a dexterity saving throw.

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