Ffxiv Lowest Possible Gcd
Ffxiv Lowest Possible Gcd - At default, gcd is 2.5 seconds. Skill speed reduces the global cool down on weaponskills (heavy swing, shield lob,. If you go over a tier, you will see a gcd decrease. Gcd speed is currently hardcapped at. Gcd=global cooldown, a period of normally 2.5 seconds when most abilities cannot be used after an ability has been used. And that's not even factoring in the tiering based. If not, then you literally get absolutely nothing from it. This can be reduced with equipment. Ability cooldowns timers can't be altered except for some fight or class specific mechanics.
If you go over a tier, you will see a gcd decrease. If not, then you literally get absolutely nothing from it. Gcd speed is currently hardcapped at. This can be reduced with equipment. Skill speed reduces the global cool down on weaponskills (heavy swing, shield lob,. And that's not even factoring in the tiering based. Gcd=global cooldown, a period of normally 2.5 seconds when most abilities cannot be used after an ability has been used. Ability cooldowns timers can't be altered except for some fight or class specific mechanics. At default, gcd is 2.5 seconds.
This can be reduced with equipment. Skill speed reduces the global cool down on weaponskills (heavy swing, shield lob,. If you go over a tier, you will see a gcd decrease. Gcd speed is currently hardcapped at. At default, gcd is 2.5 seconds. And that's not even factoring in the tiering based. If not, then you literally get absolutely nothing from it. Ability cooldowns timers can't be altered except for some fight or class specific mechanics. Gcd=global cooldown, a period of normally 2.5 seconds when most abilities cannot be used after an ability has been used.
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Ability cooldowns timers can't be altered except for some fight or class specific mechanics. And that's not even factoring in the tiering based. If not, then you literally get absolutely nothing from it. This can be reduced with equipment. If you go over a tier, you will see a gcd decrease.
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Skill speed reduces the global cool down on weaponskills (heavy swing, shield lob,. If not, then you literally get absolutely nothing from it. And that's not even factoring in the tiering based. Ability cooldowns timers can't be altered except for some fight or class specific mechanics. If you go over a tier, you will see a gcd decrease.
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Ability cooldowns timers can't be altered except for some fight or class specific mechanics. And that's not even factoring in the tiering based. If not, then you literally get absolutely nothing from it. Skill speed reduces the global cool down on weaponskills (heavy swing, shield lob,. Gcd=global cooldown, a period of normally 2.5 seconds when most abilities cannot be used.
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At default, gcd is 2.5 seconds. This can be reduced with equipment. Ability cooldowns timers can't be altered except for some fight or class specific mechanics. If not, then you literally get absolutely nothing from it. Skill speed reduces the global cool down on weaponskills (heavy swing, shield lob,.
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Gcd speed is currently hardcapped at. Skill speed reduces the global cool down on weaponskills (heavy swing, shield lob,. And that's not even factoring in the tiering based. This can be reduced with equipment. At default, gcd is 2.5 seconds.
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If not, then you literally get absolutely nothing from it. If you go over a tier, you will see a gcd decrease. And that's not even factoring in the tiering based. Ability cooldowns timers can't be altered except for some fight or class specific mechanics. Gcd=global cooldown, a period of normally 2.5 seconds when most abilities cannot be used after.
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Gcd=global cooldown, a period of normally 2.5 seconds when most abilities cannot be used after an ability has been used. At default, gcd is 2.5 seconds. Skill speed reduces the global cool down on weaponskills (heavy swing, shield lob,. Ability cooldowns timers can't be altered except for some fight or class specific mechanics. And that's not even factoring in the.
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If you go over a tier, you will see a gcd decrease. At default, gcd is 2.5 seconds. Gcd speed is currently hardcapped at. If not, then you literally get absolutely nothing from it. This can be reduced with equipment.
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This can be reduced with equipment. Gcd speed is currently hardcapped at. If not, then you literally get absolutely nothing from it. At default, gcd is 2.5 seconds. And that's not even factoring in the tiering based.
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Skill speed reduces the global cool down on weaponskills (heavy swing, shield lob,. This can be reduced with equipment. If not, then you literally get absolutely nothing from it. And that's not even factoring in the tiering based. Ability cooldowns timers can't be altered except for some fight or class specific mechanics.
Gcd=Global Cooldown, A Period Of Normally 2.5 Seconds When Most Abilities Cannot Be Used After An Ability Has Been Used.
If not, then you literally get absolutely nothing from it. If you go over a tier, you will see a gcd decrease. Gcd speed is currently hardcapped at. And that's not even factoring in the tiering based.
Skill Speed Reduces The Global Cool Down On Weaponskills (Heavy Swing, Shield Lob,.
This can be reduced with equipment. At default, gcd is 2.5 seconds. Ability cooldowns timers can't be altered except for some fight or class specific mechanics.