Elden Ring Hemorrhage

Elden Ring Hemorrhage - I believe the pop of the hemorrhage is based on enemy max hp and mitigated by their. For weapons that have arcane scaling, arcane scales up the amount of hemorrhage status effect. Blood buildup rate is increased by arcane stat. Basically repeatedly attacking them will slowly build up their invisible blood loss/hemorrhage meter, and once it's filled, they take a big chunk. After 45 arc you get very little extra bleed.

Basically repeatedly attacking them will slowly build up their invisible blood loss/hemorrhage meter, and once it's filled, they take a big chunk. I believe the pop of the hemorrhage is based on enemy max hp and mitigated by their. For weapons that have arcane scaling, arcane scales up the amount of hemorrhage status effect. After 45 arc you get very little extra bleed. Blood buildup rate is increased by arcane stat.

For weapons that have arcane scaling, arcane scales up the amount of hemorrhage status effect. I believe the pop of the hemorrhage is based on enemy max hp and mitigated by their. Basically repeatedly attacking them will slowly build up their invisible blood loss/hemorrhage meter, and once it's filled, they take a big chunk. After 45 arc you get very little extra bleed. Blood buildup rate is increased by arcane stat.

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For Weapons That Have Arcane Scaling, Arcane Scales Up The Amount Of Hemorrhage Status Effect.

After 45 arc you get very little extra bleed. Blood buildup rate is increased by arcane stat. I believe the pop of the hemorrhage is based on enemy max hp and mitigated by their. Basically repeatedly attacking them will slowly build up their invisible blood loss/hemorrhage meter, and once it's filled, they take a big chunk.

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