Claws Of Attack Wc3

Claws Of Attack Wc3 - Almost all attack rate bonuses stack additively, meaning you are not getting 15% to current attack rate, but 15% to the base attack rate, and even. The damage is close enough to claws of attack +6 early game to be comparable in dps, but the utility is much greater. Attack so you can get through the slop faster, dying in the campaign has 0. Adds 5 points of damage to the attack of a hero when carried. Kings only raises damage by 5, whereas claws give you 15. The hero's attacks also become ranged when attacking air, and have a chance. The hero's attacks also become ranged when attacking air and slow the. Adds 6 bonus cold damage to the attack of a hero when carried.

The hero's attacks also become ranged when attacking air, and have a chance. The hero's attacks also become ranged when attacking air and slow the. Adds 5 points of damage to the attack of a hero when carried. Almost all attack rate bonuses stack additively, meaning you are not getting 15% to current attack rate, but 15% to the base attack rate, and even. Attack so you can get through the slop faster, dying in the campaign has 0. The damage is close enough to claws of attack +6 early game to be comparable in dps, but the utility is much greater. Kings only raises damage by 5, whereas claws give you 15. Adds 6 bonus cold damage to the attack of a hero when carried.

Almost all attack rate bonuses stack additively, meaning you are not getting 15% to current attack rate, but 15% to the base attack rate, and even. Attack so you can get through the slop faster, dying in the campaign has 0. The hero's attacks also become ranged when attacking air, and have a chance. Adds 5 points of damage to the attack of a hero when carried. Adds 6 bonus cold damage to the attack of a hero when carried. Kings only raises damage by 5, whereas claws give you 15. The damage is close enough to claws of attack +6 early game to be comparable in dps, but the utility is much greater. The hero's attacks also become ranged when attacking air and slow the.

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Adds 5 Points Of Damage To The Attack Of A Hero When Carried.

Almost all attack rate bonuses stack additively, meaning you are not getting 15% to current attack rate, but 15% to the base attack rate, and even. The hero's attacks also become ranged when attacking air and slow the. The damage is close enough to claws of attack +6 early game to be comparable in dps, but the utility is much greater. Kings only raises damage by 5, whereas claws give you 15.

The Hero's Attacks Also Become Ranged When Attacking Air, And Have A Chance.

Attack so you can get through the slop faster, dying in the campaign has 0. Adds 6 bonus cold damage to the attack of a hero when carried.

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