Borderlands Pre Sequel Damage Testing

Borderlands Pre Sequel Damage Testing - Fire deals 25% more dmg to flesh enemies without shields/shield down on normal and 75% more dmg on tvhm/uvhm (but it also. Anything else you want to test out feel free to, i'd recommend the shotgun style lasers. It may just be me being. I haven't been able to test it properly, but does this mean you have to hold down the trigger to get the benefit? I saw one using a moon buggy, if you are level 50 they can soak up alot of damage and you can do spawn one safely and keep spawning them. As i noticed a huge damage increase when going from quickshot at 8 to quickshot at 10, i decided to do some damage tests on a vehicle. I have an x2 corrosive. In bl2 you can test your weapons in the room next to marcus, but i can't seem to find anything in concordia. Based on testing i have done, the xn multiplyer doesn't appear to have anything to do with how often the affect occurs.

I haven't been able to test it properly, but does this mean you have to hold down the trigger to get the benefit? It may just be me being. Based on testing i have done, the xn multiplyer doesn't appear to have anything to do with how often the affect occurs. Fire deals 25% more dmg to flesh enemies without shields/shield down on normal and 75% more dmg on tvhm/uvhm (but it also. I have an x2 corrosive. Anything else you want to test out feel free to, i'd recommend the shotgun style lasers. As i noticed a huge damage increase when going from quickshot at 8 to quickshot at 10, i decided to do some damage tests on a vehicle. In bl2 you can test your weapons in the room next to marcus, but i can't seem to find anything in concordia. I saw one using a moon buggy, if you are level 50 they can soak up alot of damage and you can do spawn one safely and keep spawning them.

Anything else you want to test out feel free to, i'd recommend the shotgun style lasers. In bl2 you can test your weapons in the room next to marcus, but i can't seem to find anything in concordia. I have an x2 corrosive. I haven't been able to test it properly, but does this mean you have to hold down the trigger to get the benefit? It may just be me being. Based on testing i have done, the xn multiplyer doesn't appear to have anything to do with how often the affect occurs. Fire deals 25% more dmg to flesh enemies without shields/shield down on normal and 75% more dmg on tvhm/uvhm (but it also. As i noticed a huge damage increase when going from quickshot at 8 to quickshot at 10, i decided to do some damage tests on a vehicle. I saw one using a moon buggy, if you are level 50 they can soak up alot of damage and you can do spawn one safely and keep spawning them.

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I Saw One Using A Moon Buggy, If You Are Level 50 They Can Soak Up Alot Of Damage And You Can Do Spawn One Safely And Keep Spawning Them.

Fire deals 25% more dmg to flesh enemies without shields/shield down on normal and 75% more dmg on tvhm/uvhm (but it also. I have an x2 corrosive. As i noticed a huge damage increase when going from quickshot at 8 to quickshot at 10, i decided to do some damage tests on a vehicle. I haven't been able to test it properly, but does this mean you have to hold down the trigger to get the benefit?

Based On Testing I Have Done, The Xn Multiplyer Doesn't Appear To Have Anything To Do With How Often The Affect Occurs.

It may just be me being. In bl2 you can test your weapons in the room next to marcus, but i can't seem to find anything in concordia. Anything else you want to test out feel free to, i'd recommend the shotgun style lasers.

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