Blunt Vs Sharp Damage Rimworlkd

Blunt Vs Sharp Damage Rimworlkd - The difference is blunt damage is exterior only and doesn't cause bleeding or infection, so it's less likely to destroy. Blunt has an overhit requirement of 0.4~1.0, meaning it has to do 40 to 100% more damage than the limb has hp to destroy it. Sharp does better damage, so agains people with no armour or cloth armour they're pretty good. Could anyone who knows about armor mechanics tell me why blunt damage is the only damage type that still deal damage despite armor reaching. Blunt attacks are better vs armour in the current game state (not necessarily represented in the weapon's armor pierce stats, but if you look at. But blunt weapons have better armour penetration,.

Blunt attacks are better vs armour in the current game state (not necessarily represented in the weapon's armor pierce stats, but if you look at. But blunt weapons have better armour penetration,. The difference is blunt damage is exterior only and doesn't cause bleeding or infection, so it's less likely to destroy. Blunt has an overhit requirement of 0.4~1.0, meaning it has to do 40 to 100% more damage than the limb has hp to destroy it. Could anyone who knows about armor mechanics tell me why blunt damage is the only damage type that still deal damage despite armor reaching. Sharp does better damage, so agains people with no armour or cloth armour they're pretty good.

But blunt weapons have better armour penetration,. Sharp does better damage, so agains people with no armour or cloth armour they're pretty good. Could anyone who knows about armor mechanics tell me why blunt damage is the only damage type that still deal damage despite armor reaching. The difference is blunt damage is exterior only and doesn't cause bleeding or infection, so it's less likely to destroy. Blunt attacks are better vs armour in the current game state (not necessarily represented in the weapon's armor pierce stats, but if you look at. Blunt has an overhit requirement of 0.4~1.0, meaning it has to do 40 to 100% more damage than the limb has hp to destroy it.

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Blunt Has An Overhit Requirement Of 0.4~1.0, Meaning It Has To Do 40 To 100% More Damage Than The Limb Has Hp To Destroy It.

Blunt attacks are better vs armour in the current game state (not necessarily represented in the weapon's armor pierce stats, but if you look at. The difference is blunt damage is exterior only and doesn't cause bleeding or infection, so it's less likely to destroy. But blunt weapons have better armour penetration,. Could anyone who knows about armor mechanics tell me why blunt damage is the only damage type that still deal damage despite armor reaching.

Sharp Does Better Damage, So Agains People With No Armour Or Cloth Armour They're Pretty Good.

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