Blight 5E

Blight 5E - The target must make a constitution saving throw. A creature that you can see within range makes a constitution saving throw, taking 8d8 necrotic damage on a failed save or half as much damage on a successful one. Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. The target must make a constitution saving throw. Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. A creature that you can see within range makes a constitution saving throw, taking 8d8 necrotic damage on a failed save or half as much damage on a successful one. Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. The target must make a constitution saving throw.

A creature that you can see within range makes a constitution saving throw, taking 8d8 necrotic damage on a failed save or half as much damage on a successful one. The target must make a constitution saving throw. Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. The target must make a constitution saving throw. Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. A creature that you can see within range makes a constitution saving throw, taking 8d8 necrotic damage on a failed save or half as much damage on a successful one. The target must make a constitution saving throw. Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it.

The target must make a constitution saving throw. Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. The target must make a constitution saving throw. A creature that you can see within range makes a constitution saving throw, taking 8d8 necrotic damage on a failed save or half as much damage on a successful one. Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. A creature that you can see within range makes a constitution saving throw, taking 8d8 necrotic damage on a failed save or half as much damage on a successful one. Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. The target must make a constitution saving throw.

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A Creature That You Can See Within Range Makes A Constitution Saving Throw, Taking 8D8 Necrotic Damage On A Failed Save Or Half As Much Damage On A Successful One.

The target must make a constitution saving throw. The target must make a constitution saving throw. The target must make a constitution saving throw. Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it.

Necromantic Energy Washes Over A Creature Of Your Choice That You Can See Within Range, Draining Moisture And Vitality From It.

A creature that you can see within range makes a constitution saving throw, taking 8d8 necrotic damage on a failed save or half as much damage on a successful one. Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it.

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