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Bl1 Max Health - Rapid healing can also be achieved by using. The health scaling in bl1 is linear while the scaling in bl2 is exponential. Specifically 1.13 x * 80, with x being your level, in bl2, or a 13%. That one starts at 50. Champion mod further increases the high damage of atlas weapons, while enchancing roland's survivability through increased max health and. After the end of pt2 enemies will scale with you except the armory of general knoxx. Looked up the player health scaling, in bl1 the max base health at level 69 was 1120, in bl2 at level 72 it's about 530k. Characters can be healed slowly by equipping health regenerating shields or certain class mods. In bl1 enemy levels are static in pt1.
The health scaling in bl1 is linear while the scaling in bl2 is exponential. Rapid healing can also be achieved by using. Characters can be healed slowly by equipping health regenerating shields or certain class mods. After the end of pt2 enemies will scale with you except the armory of general knoxx. That one starts at 50. Specifically 1.13 x * 80, with x being your level, in bl2, or a 13%. Champion mod further increases the high damage of atlas weapons, while enchancing roland's survivability through increased max health and. Looked up the player health scaling, in bl1 the max base health at level 69 was 1120, in bl2 at level 72 it's about 530k. In bl1 enemy levels are static in pt1.
Champion mod further increases the high damage of atlas weapons, while enchancing roland's survivability through increased max health and. The health scaling in bl1 is linear while the scaling in bl2 is exponential. Characters can be healed slowly by equipping health regenerating shields or certain class mods. That one starts at 50. In bl1 enemy levels are static in pt1. Specifically 1.13 x * 80, with x being your level, in bl2, or a 13%. Rapid healing can also be achieved by using. Looked up the player health scaling, in bl1 the max base health at level 69 was 1120, in bl2 at level 72 it's about 530k. After the end of pt2 enemies will scale with you except the armory of general knoxx.
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Specifically 1.13 x * 80, with x being your level, in bl2, or a 13%. In bl1 enemy levels are static in pt1. Champion mod further increases the high damage of atlas weapons, while enchancing roland's survivability through increased max health and. Looked up the player health scaling, in bl1 the max base health at level 69 was 1120, in.
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Specifically 1.13 x * 80, with x being your level, in bl2, or a 13%. Characters can be healed slowly by equipping health regenerating shields or certain class mods. Rapid healing can also be achieved by using. The health scaling in bl1 is linear while the scaling in bl2 is exponential. Champion mod further increases the high damage of atlas.
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Champion mod further increases the high damage of atlas weapons, while enchancing roland's survivability through increased max health and. After the end of pt2 enemies will scale with you except the armory of general knoxx. That one starts at 50. The health scaling in bl1 is linear while the scaling in bl2 is exponential. Rapid healing can also be achieved.
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The health scaling in bl1 is linear while the scaling in bl2 is exponential. That one starts at 50. Characters can be healed slowly by equipping health regenerating shields or certain class mods. Looked up the player health scaling, in bl1 the max base health at level 69 was 1120, in bl2 at level 72 it's about 530k. Specifically 1.13.
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Characters can be healed slowly by equipping health regenerating shields or certain class mods. Looked up the player health scaling, in bl1 the max base health at level 69 was 1120, in bl2 at level 72 it's about 530k. The health scaling in bl1 is linear while the scaling in bl2 is exponential. Champion mod further increases the high damage.
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After the end of pt2 enemies will scale with you except the armory of general knoxx. Specifically 1.13 x * 80, with x being your level, in bl2, or a 13%. Characters can be healed slowly by equipping health regenerating shields or certain class mods. Looked up the player health scaling, in bl1 the max base health at level 69.
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Rapid healing can also be achieved by using. Specifically 1.13 x * 80, with x being your level, in bl2, or a 13%. Characters can be healed slowly by equipping health regenerating shields or certain class mods. In bl1 enemy levels are static in pt1. Looked up the player health scaling, in bl1 the max base health at level 69.
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Champion mod further increases the high damage of atlas weapons, while enchancing roland's survivability through increased max health and. That one starts at 50. Characters can be healed slowly by equipping health regenerating shields or certain class mods. After the end of pt2 enemies will scale with you except the armory of general knoxx. Specifically 1.13 x * 80, with.
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Characters can be healed slowly by equipping health regenerating shields or certain class mods. Looked up the player health scaling, in bl1 the max base health at level 69 was 1120, in bl2 at level 72 it's about 530k. In bl1 enemy levels are static in pt1. That one starts at 50. Specifically 1.13 x * 80, with x being.
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Champion mod further increases the high damage of atlas weapons, while enchancing roland's survivability through increased max health and. Specifically 1.13 x * 80, with x being your level, in bl2, or a 13%. Rapid healing can also be achieved by using. That one starts at 50. Characters can be healed slowly by equipping health regenerating shields or certain class.
Looked Up The Player Health Scaling, In Bl1 The Max Base Health At Level 69 Was 1120, In Bl2 At Level 72 It's About 530K.
Specifically 1.13 x * 80, with x being your level, in bl2, or a 13%. The health scaling in bl1 is linear while the scaling in bl2 is exponential. Champion mod further increases the high damage of atlas weapons, while enchancing roland's survivability through increased max health and. Characters can be healed slowly by equipping health regenerating shields or certain class mods.
After The End Of Pt2 Enemies Will Scale With You Except The Armory Of General Knoxx.
That one starts at 50. In bl1 enemy levels are static in pt1. Rapid healing can also be achieved by using.