Arma Reforger Ammo Stats

Arma Reforger Ammo Stats - Understanding the strengths and weaknesses of each weapon and piece of gear is essential for creating an effective loadout. I’ve googled and read through the. So, basically i'm wondering if different types of ammo actually have different damage, accuracy, range etc. Its capacity will also be increased to. For example, is mk318 more. With new ammo prefab ready in game data, a new magazine must be created to host it and use it in the new weapon. These changes are maintained and. Some attachments, like bayonets and silencers, change vital internal stats of a weapon they are attached to. Does anybody know the exact fps, penetration depth, bullet drop and so on for those more modern cartridges?

Does anybody know the exact fps, penetration depth, bullet drop and so on for those more modern cartridges? So, basically i'm wondering if different types of ammo actually have different damage, accuracy, range etc. I’ve googled and read through the. With new ammo prefab ready in game data, a new magazine must be created to host it and use it in the new weapon. Its capacity will also be increased to. Understanding the strengths and weaknesses of each weapon and piece of gear is essential for creating an effective loadout. These changes are maintained and. Some attachments, like bayonets and silencers, change vital internal stats of a weapon they are attached to. For example, is mk318 more.

With new ammo prefab ready in game data, a new magazine must be created to host it and use it in the new weapon. Its capacity will also be increased to. Some attachments, like bayonets and silencers, change vital internal stats of a weapon they are attached to. For example, is mk318 more. So, basically i'm wondering if different types of ammo actually have different damage, accuracy, range etc. Does anybody know the exact fps, penetration depth, bullet drop and so on for those more modern cartridges? I’ve googled and read through the. These changes are maintained and. Understanding the strengths and weaknesses of each weapon and piece of gear is essential for creating an effective loadout.

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Its Capacity Will Also Be Increased To.

So, basically i'm wondering if different types of ammo actually have different damage, accuracy, range etc. Some attachments, like bayonets and silencers, change vital internal stats of a weapon they are attached to. Understanding the strengths and weaknesses of each weapon and piece of gear is essential for creating an effective loadout. With new ammo prefab ready in game data, a new magazine must be created to host it and use it in the new weapon.

Does Anybody Know The Exact Fps, Penetration Depth, Bullet Drop And So On For Those More Modern Cartridges?

These changes are maintained and. I’ve googled and read through the. For example, is mk318 more.

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