5E Spirit Guardians

5E Spirit Guardians - If you are good or neutral, their spectral form appears angelic or fey. They flit around you to a distance of 15 feet for the duration. You call forth spirits to protect you. Easiest way is to use something like telekinetic to pull the enemy into spirit guardians and then stay there, which does damage them on your turn and again on their turn. They flit around you to a distance of 15 feet for the duration. They flit around you to a distance of 15. If you are evil, they. You call forth spirits to protect you. If you are good or neutral, their spectral form appears angelic or fey (your choice). If you are good or neutral, their spectral form appears angelic or fey (your choice).

If you are good or neutral, their spectral form appears angelic or fey (your choice). Easiest way is to use something like telekinetic to pull the enemy into spirit guardians and then stay there, which does damage them on your turn and again on their turn. If you are good or neutral, their spectral form appears angelic or fey. Build unlimited d&d characters create now. If you are evil, they. If you are good or neutral, their spectral form appears angelic or fey (your choice). You call forth spirits to protect you. If you are evil, they appear fiendish. They flit around you to a distance of 15 feet for the duration. They flit around you to a distance of 15 feet for the duration.

If you are good or neutral, their spectral form appears angelic or fey. They flit around you to a distance of 15 feet for the duration. If you are evil, they. You call forth spirits to protect you. You call forth spirits to protect you. If you are evil, they appear fiendish. They flit around you to a distance of 15. They flit around you to a distance of 15 feet for the duration. If you are good or neutral, their spectral form appears angelic or fey (your choice). Build unlimited d&d characters create now.

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They Flit Around You To A Distance Of 15 Feet For The Duration.

If you are evil, they. If you are evil, they appear fiendish. If you are good or neutral, their spectral form appears angelic or fey. They flit around you to a distance of 15 feet for the duration.

You Call Forth Spirits To Protect You.

Build unlimited d&d characters create now. Easiest way is to use something like telekinetic to pull the enemy into spirit guardians and then stay there, which does damage them on your turn and again on their turn. You call forth spirits to protect you. If you are good or neutral, their spectral form appears angelic or fey (your choice).

They Flit Around You To A Distance Of 15.

If you are good or neutral, their spectral form appears angelic or fey (your choice).

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