Check If Vs Is Playing Audio Discord.py
Check If Vs Is Playing Audio Discord.py - The problem with this, is that it remains true even after the song ends. It would also work if it is just detecting if the green circle is present in. The idea is really simple, just detect if any audio is coming from a user. Hi, i'm working on a bot that will join a voice channel and play a short sound byte whenever a non bot user enters a channel. So i can use vc.is_playing () to test if the audio is playing. Just run ctx.voice_client.is_playing(), which will return true if the bot is currently playing audio. If your bot is connecting to a voice channel but not playing any audio, here are some common issues to look out for:
It would also work if it is just detecting if the green circle is present in. If your bot is connecting to a voice channel but not playing any audio, here are some common issues to look out for: So i can use vc.is_playing () to test if the audio is playing. The problem with this, is that it remains true even after the song ends. Hi, i'm working on a bot that will join a voice channel and play a short sound byte whenever a non bot user enters a channel. The idea is really simple, just detect if any audio is coming from a user. Just run ctx.voice_client.is_playing(), which will return true if the bot is currently playing audio.
Just run ctx.voice_client.is_playing(), which will return true if the bot is currently playing audio. The idea is really simple, just detect if any audio is coming from a user. The problem with this, is that it remains true even after the song ends. If your bot is connecting to a voice channel but not playing any audio, here are some common issues to look out for: Hi, i'm working on a bot that will join a voice channel and play a short sound byte whenever a non bot user enters a channel. It would also work if it is just detecting if the green circle is present in. So i can use vc.is_playing () to test if the audio is playing.
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The problem with this, is that it remains true even after the song ends. Just run ctx.voice_client.is_playing(), which will return true if the bot is currently playing audio. The idea is really simple, just detect if any audio is coming from a user. It would also work if it is just detecting if the green circle is present in. If.
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It would also work if it is just detecting if the green circle is present in. If your bot is connecting to a voice channel but not playing any audio, here are some common issues to look out for: Just run ctx.voice_client.is_playing(), which will return true if the bot is currently playing audio. The idea is really simple, just detect.
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So i can use vc.is_playing () to test if the audio is playing. It would also work if it is just detecting if the green circle is present in. Just run ctx.voice_client.is_playing(), which will return true if the bot is currently playing audio. The problem with this, is that it remains true even after the song ends. Hi, i'm working.
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The idea is really simple, just detect if any audio is coming from a user. The problem with this, is that it remains true even after the song ends. So i can use vc.is_playing () to test if the audio is playing. Just run ctx.voice_client.is_playing(), which will return true if the bot is currently playing audio. If your bot is.
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The idea is really simple, just detect if any audio is coming from a user. Just run ctx.voice_client.is_playing(), which will return true if the bot is currently playing audio. If your bot is connecting to a voice channel but not playing any audio, here are some common issues to look out for: Hi, i'm working on a bot that will.
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Hi, i'm working on a bot that will join a voice channel and play a short sound byte whenever a non bot user enters a channel. The idea is really simple, just detect if any audio is coming from a user. Just run ctx.voice_client.is_playing(), which will return true if the bot is currently playing audio. It would also work if.
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The problem with this, is that it remains true even after the song ends. Just run ctx.voice_client.is_playing(), which will return true if the bot is currently playing audio. So i can use vc.is_playing () to test if the audio is playing. If your bot is connecting to a voice channel but not playing any audio, here are some common issues.
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The idea is really simple, just detect if any audio is coming from a user. So i can use vc.is_playing () to test if the audio is playing. Hi, i'm working on a bot that will join a voice channel and play a short sound byte whenever a non bot user enters a channel. It would also work if it.
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The problem with this, is that it remains true even after the song ends. The idea is really simple, just detect if any audio is coming from a user. Just run ctx.voice_client.is_playing(), which will return true if the bot is currently playing audio. It would also work if it is just detecting if the green circle is present in. So.
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Just run ctx.voice_client.is_playing(), which will return true if the bot is currently playing audio. The problem with this, is that it remains true even after the song ends. So i can use vc.is_playing () to test if the audio is playing. If your bot is connecting to a voice channel but not playing any audio, here are some common issues.
It Would Also Work If It Is Just Detecting If The Green Circle Is Present In.
The idea is really simple, just detect if any audio is coming from a user. If your bot is connecting to a voice channel but not playing any audio, here are some common issues to look out for: The problem with this, is that it remains true even after the song ends. Just run ctx.voice_client.is_playing(), which will return true if the bot is currently playing audio.
So I Can Use Vc.is_Playing () To Test If The Audio Is Playing.
Hi, i'm working on a bot that will join a voice channel and play a short sound byte whenever a non bot user enters a channel.